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Shadow Me
Role / responsibilities Everything Team Skills learned Project Duration Timespan : 4 weeksgiven Time : 56h, 7 days(8h) Intro Shadow me was my first bigger / complete prototype that I have made since I had begun with making video games. This prototype was all about delivering a small visual appealing game that has a win…

Graphics Programming
Role / responsibilities Programmer Team Skills learned Project Duration Timespan : 8 weeksgiven Time : 112, 14 days(8h) Intro This project was about learning OpenGL and create a cube using vertices. Put textures on the cube, lighting a scene and objects, terrain generation and loading models into the scene Cube Colored Lighting Flashlight Terrain Generation…

Shooting Range VR
Role / responsibilities – Programmer– designer Team Skills learned Project Duration Timespan : 1 week Intro I wanted to create a mini game that is clean coded, That means, as little as possible monobehaviours, use events to give signals to managers so they know what to do, create small C# scripts with a focused purpose…