Iron Man Flight simulator
Role / responsibilities
Programmer
Team
- 1 Developer (me)
Skills learned
- How to make a VR Physic based Rig.
- How to use the new Unity’s input system.
- Things that impact performance, like too much triangles being rendered, too much materials and code cache misses.
- A few optimization techniques like: static batching, less triangles and LOD
Project Duration
Timespan : 8 weeks
given Time : 84h, 10,5 days(8h)
Intro
This was my first passion project, I was already very enthusiastic about Virtual Reality, but something I always wanted to do was fly in VR like Iron Man. So that is what I did. Sadly this was way more diffuclt than I had