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Iron Man Flight simulator

Role / responsibilities

Programmer

Team

  • 1 Developer (me)

Skills learned

  • How to make a VR Physic based Rig.
  • How to use the new Unity’s input system.
  • Things that impact performance, like too much triangles being rendered, too much materials and code cache misses.
  • A few optimization techniques like: static batching, less triangles and LOD

Project Duration

Timespan : 8 weeks
given Time : 84h, 10,5 days(8h)

Intro

This was my first passion project, I was already very enthusiastic about Virtual Reality, but something I always wanted to do was fly in VR like Iron Man. So that is what I did. Sadly this was way more diffuclt than I had

Iron Man Flight Simulation

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