Similar Posts
Shadow Me
Role / responsibilities Everything Team Skills learned Project Duration Timespan : 4 weeksgiven Time : 56h, 7 days(8h) Intro Shadow me was my first bigger / complete prototype that I have made since I had begun with making video games. This prototype was all about delivering a small visual appealing game that has a win…
Escape the Town
Role / responsibilities Programmer Team Skills learned Project Duration Timespan : 1 week Intro This project was about creating and implementing a Behaviour Tree. I used the tree to create an enemy that has a patrol state, a chase state and an attack state. I wanted to make it a bit more fun, so I…
Shooting Range VR
Role / responsibilities – Programmer– designer Team Skills learned Project Duration Timespan : 1 week Intro I wanted to create a mini game that is clean coded, That means, as little as possible monobehaviours, use events to give signals to managers so they know what to do, create small C# scripts with a focused purpose…
Road Racer
Role / responsibilities Programmer (Arduino) & physical interaction builder Team Skills learned Project Duration Timespan : 3,5 weeksgiven Time : 112h, 14 days(8h) Intro We wanted to create a 2 player experience that is immersive, fun, exciting and challenging. Before the experience begins, you will be told that you need to choose which of the…
Where it all began
Intro So this project was my first assignment to apply for the HKU. The assignment was: Create an interactive experiment for children in the hospital. I did some research and made a VR walking simulator that should be connected with a treadmill. With this treadmill the child is able to walk in the game, the…